网页版方格贪吃蛇游戏html源码分享

网页版方格贪吃蛇游戏html源码分享插图

html源码,要做网页的话复制源码新建一个文本文档粘贴进去,然后文本文档改名index.html即可。

玩法:用键盘的上下左右控制。

<!DOCTYPE html>
<html>
<head>
	<title>贪吃蛇-小高教学网www.12580sky.com</title>
	<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" /> 
	<style type=\"text/css\">
		.backDiv {
			text-align: center;
			position:absolute;
			top:20px;
			left:300px;
			width:820px;
			height:550px;
		}
		.display {
			position:absolute;
			top:0px;
			left:685px;
			width:180px;
			height:510px;
			border: 5px solid black;
			background-color: #ccffff;
		}
		#gamePanel table {
			border-collapse: collapse;/*合并单元格边框*/
			border: 5px solid black;
			background-color: #f0f0f0;
		}
		#gamePanel td {
			width:15px;
			height:15px;
		}
		#scoreDiv {
			position: absolute;
			top: 20px;
			left:20px;
			text-align: left;
			font-size: 20px;
			font-weight: bold;
		}
		#prompt {
			position: absolute;
			top: 180px;
			left: 20px;
			text-align: left;
			font-weight: bold;
		}
		#operator {
			position: absolute;
			top:550px;
			left:100px;
		}
		#result {
			position: absolute;
			top:200px;
			left:220px;
			background-color: #00ffff;
			font-size: 20px;
			font-weight: bold;
			text-align: left;
			padding: 20px;
		}
	</style>
	<script>
	var snake = [];// 蛇数组
	var barrers = [];// 障碍物数组
	var game = {sizeX:\"30\",sizeY:\"40\",record:\"0\"};
	var appearTime = disappearTime =  0;// 超级食物出现
	var superFoodX = superFoodY = null;
	var color = 0;// 食物颜色
	function init(){
		clearTimeout(game.time);
		snake = [];
		barrers = [];
		game.x = 0;game.y = 1;
		game.dir = null;
		game.direction = \"right\";
		game.rate = null;
		game.lengths = 2;// 蛇的长度
		game.score = 0;
		$(\"scoreDiv\").innerHTML = \"得分:\"+game.score+\"<br/><br/>长度:\"+ game.lengths+\"<br/><br/>\"+\"最高分:\"+game.record;
		$(\"pass\").disabled = false;
		$(\"rate\").disabled = false;
		$(\"start\").disabled = false;
		bord();// 设置界面
		barrer();// 设置障碍物
		$(\"result\").style.visibility = \"hidden\";
		snake.push(\"tb_\" + game.x + \"_\" + (game.y-1));
		snake.push(\"tb_\" + game.x + \"_\" + game.y);// 蛇头
	}
	function $(id){
		return document.getElementById(id);
	}
	// 表格
	function bord(){
		var panel = [];// 游戏面板
		var proPanel = [];// 提示面板
		panel.push(\"<table>\");
		for(var i=0; i<game.sizeX; i++){
			panel.push(\"<tr>\");
			for(var j=0; j<game.sizeY; j++){
				panel.push(\'<td id=\"tb_\' + i + \"_\" + j + \'\" > </td>\');
			}
			panel.push(\"</tr>\");
		}
		panel.push(\"</table>\");
		$(\"gamePanel\").innerHTML = panel.join(\"\");
		proPanel.push(\"<table>\");
		proPanel.push(\'<tr>\'+\'<td width=\"20px\" height=\"20px\" bgcolor=\"#ff3300\"></td>\' + \'<td>h得分+10</td>\'+\'</tr>\');
		proPanel.push(\'<tr>\'+\'<td width=\"20px\" height=\"20px\" bgcolor=\"#33cc33\"></td>\' + \'<td>h得分+30</td>\'+\'</tr>\');
		proPanel.push(\'<tr>\'+\'<td width=\"20px\" height=\"20px\" bgcolor=\"#99ff66\"></td>\' + \'<td>h得分+50</td>\'+\'</tr>\');
		proPanel.push(\'<tr>\'+\'<td width=\"20px\" height=\"20px\" bgcolor=\"#ffff00\"></td>\' + \'<td>h得分+100</td>\'+\'</tr>\');
		proPanel.push(\'<tr>\'+\'<td width=\"20px\" height=\"20px\" bgcolor=\"#006600\"></td>\' + \'<td>h得分-30</td>\'+\'</tr>\');
		proPanel.push(\'<tr>\'+\'<td width=\"20px\" height=\"20px\" bgcolor=\"#000000\"></td>\' + \'<td>h得分-50</td>\');
		proPanel.push(\"</table>\");
		$(\"prompt\").innerHTML = proPanel.join(\"\");
	}
	// 关卡障碍物设置
	function barrer() {
		var passValue = $(\"pass\").value;
		for(var i=0; i<barrers.length; i++) {
			$(barrers[i]).style.backgroundColor = \"\";
		}
		barrers = [];
		if(passValue == 2) {
			for(var i=8; i<game.sizeX-8; i++) {
				barrers.push(\"tb_\" + i + \"_\" + 10);
				barrers.push(\"tb_\" + i + \"_\" + (game.sizeY-10));
			}
		}
		if(passValue == 3) {
			for(var i=8; i<game.sizeY-8; i++) {
				barrers.push(\"tb_\" + Math.floor(game.sizeX/2) + \"_\" + i);
			}
			for(var i=6; i<game.sizeX-6; i++) {
				barrers.push(\"tb_\" + i + \"_\" + Math.floor(game.sizeY/2));
			}
		}
		if(passValue == 4) {
			for(var i=12; i<game.sizeY-11; i++) {
				barrers.push(\"tb_\" + Math.floor(game.sizeX/2) + \"_\" + i);
			}
			for(var j=6; j<game.sizeX-6; j++) {
				barrers.push(\"tb_\" + j + \"_\" + Math.floor(game.sizeY/2+1));
			}
			for(var i=6; i<game.sizeX-6; i++) {
				if(i < game.sizeX/2) {barrers.push(\"tb_\"+i+\"_\"+12);}
				else{barrers.push(\"tb_\"+i+\"_\"+(game.sizeY-11));}
			}
			for(var j=12; j<game.sizeY-11; j++) {
				if(j <= game.sizeY/2) {barrers.push(\"tb_\"+(game.sizeX-7)+\"_\"+j);}
				else {barrers.push(\"tb_\"+6+\"_\"+(j+1));}
			}
		}
		if(passValue == 5) {
			for(var i=0; i<14; i++) {
				barrers.push(\"tb_\" + 7 + \"_\" + i);
				barrers.push(\"tb_\" + (game.sizeX-8) + \"_\" + (game.sizeY-i-1));
			}
			for(var i=15; i<25; i++) {
				if(i < 18 || i > 21){
					barrers.push(\"tb_\"+10 +\"_\"+i);
					barrers.push(\"tb_\"+(game.sizeX-11)+\"_\"+i);
				}
			}
			for(var i=0; i<9; i++) {
				barrers.push(\"tb_\" + i + \"_\" + (game.sizeY-13));
				barrers.push(\"tb_\" + (game.sizeX-i-1) + \"_\" + 12);
			}
			for(var i=11; i<19; i++) {
				if(i < 13 || i > 16){
					barrers.push(\"tb_\"+i+\"_\"+15);
					barrers.push(\"tb_\"+i+\"_\"+(game.sizeY-16));
				}
			}
		}
		// 设置障碍物颜色
		for(var i=0; i<barrers.length; i++) {
			$(barrers[i]).style.backgroundColor = \"#660033\";
		}
	}
	// 开始游戏
	function startGame() {
		food();
		game.start = true;
		$(\"pass\").disabled = true;
		$(\"rate\").disabled = true;
		$(\"start\").disabled = true;
		game.rate = $(\"rate\").value;
		$(snake[0]).style.backgroundColor = \"#0066ff\";
		$(snake[1]).style.backgroundColor = \"blue\";
		game.time = setTimeout(function(){
			snakeMove();
		},game.rate);
		superFood();
	}
	// 蛇移动 速度,方向
	function snakeMove() {
		if(game.direction == \"right\") {game.y += 1; }// 右移
		if(game.direction == \"left\") {game.y -= 1; }// 左移
		if(game.direction == \"up\") {game.x -= 1; }// 上移
		if(game.direction == \"down\") {game.x += 1; }// 下移
		// 判断游戏是否结束
		if(result() == true) {
			clearTimeout(game.time); clearTimeout(appearTime); clearTimeout(disappearTime);
			game.start = false;
			var res = \"游戏结束!<br/>\";
			if(game.score > game.record){
				res += \"恭喜你破纪录啦!<br/>\";
				$(\"scoreDiv\").innerHTML = \"得分:\" + game.score + \"<br/><br/>最高分:\" + game.record;
			}
			res += \"您的得分为:\" + game.score + \"<br/>长度:\"+game.lengths;
			$(\"result\").style.visibility = \"visible\";
			$(\"result\").innerHTML = res;
			return;
		}
		if(game.x==game.fx && game.y==game.fy) {eat(1);}
		if(game.x==superFoodX && game.y==superFoodY) {eat(2);}
		move();
		game.time = setTimeout(function() {
			snakeMove(game.rate,game.direction);
		},game.rate);
	}
	function move() {
		$(snake[0]).style.backgroundColor = \"\";
		// 保留蛇当前的位置
		for(var i=1; i<snake.length; i++) {
			snake[i-1] = snake[i];
		}
		snake[snake.length-1] = \"tb_\" + game.x + \"_\" + game.y;// 蛇头位置
		for(var i=0; i<snake.length-1; i++) {
			$(snake[i]).style.backgroundColor = \"#0066ff\";
		}
		$(snake[i]).style.backgroundColor = \"blue\";
	}
	// 食物 位置随机且不能与蛇位置重复
	function food() {
		game.fx = Math.floor(Math.random(game.sizeX)*game.sizeX);
		game.fy = Math.floor(Math.random(game.sizeY)*game.sizeY);
		if($(\"tb_\" + game.fx + \"_\" + game.fy).style.backgroundColor != \"\") {food(); }
		else {$(\"tb_\" + game.fx + \"_\" + game.fy).style.backgroundColor = \"#ff3300\"; }
	}
	// 超级食物出现
	function superFood() {
		appearTime = setTimeout(function(){
			var n = Math.floor(Math.random(10)*10);
			superFoodX = Math.floor(Math.random(game.sizeX)*game.sizeX);
			superFoodY = Math.floor(Math.random(game.sizeY)*game.sizeY);
			if($(\"tb_\" + superFoodX + \"_\" + superFoodY).style.backgroundColor != \"\") {superFood(); }
			else{
				if((\"tb_\" + superFoodX + \"_\" + superFoodY) == (\"tb_\" + game.fx + \"_\" + game.fy)){superFood(); return ;}
				if(n < 3){$(\"tb_\" + superFoodX + \"_\" + superFoodY).style.backgroundColor = \"#33cc33\"; color = 0;}
				else if(3 <= n && n < 5){$(\"tb_\" + superFoodX + \"_\" + superFoodY).style.backgroundColor = \"#006600\"; color = 1;}
				else if(5 <= n && n < 7){$(\"tb_\" + superFoodX + \"_\" + superFoodY).style.backgroundColor = \"#99ff66\"; color = 2;}
				else if(7 <= n && n < 9){$(\"tb_\" + superFoodX + \"_\" + superFoodY).style.backgroundColor = \"#000000\"; color = 3;}
				else {$(\"tb_\" + superFoodX + \"_\" + superFoodY).style.backgroundColor = \"#ffff00\"; color = 4;}
				clearTimeout(disappearTime);
				superFood();
				// 一定时间后超级食物消失
				disappearTime = setTimeout(function(){
					$(\"tb_\" + superFoodX + \"_\" + superFoodY).style.backgroundColor = \"\";
					superFoodX = superFoodY = null;
				},game.rate*120-game.rate*50);
			}
		},game.rate*120);
	}
	// 蛇吃食物
	function eat(ef) {
		// 吃普通食物
		if(ef == 1) {snake.push(\"tb_\" + game.fx + \"_\" + game.fy); game.score += 10; food();}
		// 吃超级食物
		if(ef == 2) {
			if(color == 0) {game.score += 30;}
			else if(color == 1) {game.score -= 30;}
			else if(color == 2) {game.score += 50;}
			else if(color == 3) {game.score -= 50;}
			else {game.score += 100;}
			snake.push(\"tb_\" + superFoodX + \"_\" + superFoodY);
			if(game.score < 0) {game.score = 0;}
			clearTimeout(disappearTime);
		}
		game.lengths += 1;
		$(\"scoreDiv\").innerHTML = \"得分:\"+game.score+\"<br/><br/>长度:\"+game.lengths+\"<br/><br/>最高分:\"+game.record;
	}
	// 游戏结束
	function result() {
		var next = \"tb_\" + game.x + \"_\" + game.y;
		if(game.x<0 || game.x>=game.sizeX || game.y<0 || game.y>=game.sizeY) {return true;}
		for(var i=0; i<snake.length; i++) {if(next == snake[i]) {return true;}}
		for(var i=0; i<barrers.length; i++) {if(next == barrers[i]) {return true;}}
		return false;
	}
	// 键盘控制
	function control(v) {
		var evt = v;
		game.dir = game.direction;
		if(37 <= evt.keyCode && evt.keyCode <= 40 && game.start){
			if(evt.keyCode == 37){game.dir==\"right\" ? game.direction = \"right\":game.direction = \"left\";}// 左
			if(evt.keyCode == 38){game.dir==\"down\" ? game.direction = \"down\" : game.direction = \"up\";}// 上
			if(evt.keyCode == 39){game.dir==\"left\" ? game.direction = \"left\" : game.direction = \"right\";}// 右
			if(evt.keyCode == 40){game.dir==\"up\" ? game.direction = \"up\" : game.direction = \"down\";}// 下
			if(game.dir != game.direction){clearTimeout(game.time); snakeMove(); }
		}
	}
	</script>
</head>
<body onload=\"init();\" onkeyup=\"control(event);\" >
<div class=\"backDiv\">
	<div class=\"display\">
		<div id=\"scoreDiv\">分数:0</div><br/>
		<div id=\"prompt\"></div>
	</div>
	<div id=\"gamePanel\" ></div><br/>
	<div id=\"operator\">
		选择关卡:<select id=\"pass\" onchange=\"barrer();\">
			<option value=\"1\">关卡1</option>
			<option value=\"2\">关卡2</option>
			<option value=\"3\">关卡3</option>
			<option value=\"4\">关卡4</option>
			<option value=\"5\">关卡5</option>
		</select>hh
		速度:<select id=\"rate\">
			<option value=\"500\">慢</option>
			<option value=\"250\">中</option>
			<option value=\"100\">快</option>
		</select>hh
		<input type=\"button\" id=\"start\" value=\"开始\" onclick=\"startGame();\" />hh
		<input type=\"button\" id=\"resets\" value=\"重玩\" onclick=\"init();\" />
	</div>
	<div id=\"result\"></div>
</div>
<div style=\"text-align:center;\">
<p><a href=\"http://www.12580sky.com\" target=\"_blank\">小高教学网</a></p>
</div>
</body>
</html>
THE END